Barry Chen
Barry Chen
Gameplay Animator | Capture Artist at Riot Games
Stockholm, Sweden

Summary

Gameplay animator in character and creatures for MMO & RPG stylized games.

Working at Riot Games as a contractor Capture Artist supporting in TFT publishing content. Prior 5+ years of experience as a video artist working with brands such as Red Bull Gaming, Epidemic Sound, Team Vitality, BDS Esports. and TFT Academy.

Futuregames Animation and VFX student, Class of 2024, available for internships in May 2026

Resume PDF

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Skills

Motion Graphics3D AnimationVisual EffectsCinematicsVideo Editing

Software proficiency

After Effects
After Effects
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve
EmberGen
EmberGen