Barry Chen
Barry Chen
Capture Artist @ Riot Games, Gameplay & Cinematic Animator
Stockholm, Sweden

Summary

Self-taught video generalist since 2010, freelancing in esports for over 6 years creating marketing content as a Video Editor, Motion Designer, and Capture Artist. BSC Business graduate, taking further education at Futuregames in 3D Animation and VFX using Maya and Unreal Engine for cinematics and animation purposes. Passionate and dedicated towards visual storytelling in all forms of creative mediums.

Skills

Motion Graphics3D AnimationVisual EffectsCinematicsVideo Editing

Software proficiency

After Effects
After Effects
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Premiere
Premiere
DaVinci Resolve
DaVinci Resolve
EmberGen
EmberGen